Applying Research to Design

For my specialisation this tri i’ve decided to create some 3d assets that will be lowpoly and designed for the fairytale, Hansel and Gretel. The idea is that although the characters will be low-poly they will be textured with bright, detailed textures which will make them appear more detailed than they are. For the start […]

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Cave in the Sky Project Work

It’s been a while since i’ve made a blog, sorry about that! I haven’t been sure about what to post and what not to and then kept forgetting to post at all. But I’m ready to pick up the slack haha. Recently the studio classes at college were all assigned to work on a piece […]

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Concept Project Pt. 7

After my final design for Sloth was completed I needed to start thinking about the background next. However I also needed to think about the posing of the character. When completing Wrath and drawing the lineart for his final pose I hadn’t taken into consideration how difficult it would be to create the scene around […]

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