Hansel and Gretel – Modelling

Creating the Hansel and Gretel Models was something I was nervous about at first, however once I got stuck into the work, I completed it rather quickly! All models for the final scene are created now 🙂 Now they just need unwraps and textures before I place them in all together! Modelling the characters was […]

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Applying Research to Design

For my specialisation this tri i’ve decided to create some 3d assets that will be lowpoly and designed for the fairytale, Hansel and Gretel. The idea is that although the characters will be low-poly they will be textured with bright, detailed textures which will make them appear more detailed than they are. For the start […]

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Concept Project Pt. 8

The final palette and composition was decided for the painting and all that was left was to actually paint the scene! For this painting I had to use some slightly different techniques. Because the character in the scene didn’t already have a lineart and colour, when I blew up the thumbnail to final size and […]

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Concept Project Pt. 7

After my final design for Sloth was completed I needed to start thinking about the background next. However I also needed to think about the posing of the character. When completing Wrath and drawing the lineart for his final pose I hadn’t taken into consideration how difficult it would be to create the scene around […]

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