CITS – Assistant Art Lead

The Cave in the Sky project was a project that was very daunting in the beginning, however at the start I believed I’d find a way to enjoy it and create work for it. Interested in perhaps what the art side of the project would be, and the kind’ve work I thought i’d be creating, […]

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CREATURE MENAGERIE POST MORTEM

PROJECT OVERVIEW The class project was to create a 3d environment with textured assets, animated creatures and audio that a player could walk through and explore. Each person was to create 1 organic asset and 1 man made asset along with an animated creature of their own design with 2 animations. KEY ACCOMPLISHMENTS One of […]

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Painting Then & Now

Painting has been around for as long as anyone can recall. Dating back possibly 40,0000 years ago when the first cave paintings were created. Cave paintings often depicted images of animals and of people, usually hunting and it’s believed that these pieces of work were completed by  Neanderthals. In the beginning of painting that’s all […]

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Colour Theory in Character Design

For my Concept Project I had to take a lot into consideration when designing both Wrath and Sloth. Visual Fundamentals are absolutely necessary to consider when designing charcaters because the whole character has to be appealing to the eye but also portray the character’s personality/present them in a way that best expresses their style or […]

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