The Cave in the Sky project was a project that was very daunting in the beginning, however at the start I believed I’d find a way to enjoy it and create work for it. Interested in perhaps what the art side of the project would be, and the kind’ve work I thought i’d be creating, […]Read more "CITS – Assistant Art Lead"
For my cross disciplinary this trimester, I’ve been working together with graphic design student Christina! Her project was about the TPP (Transpacific Partnership) and warning people of the dangers of this political deal. She approached me for illustrative work via my Facebook page and we exchanged e-mails and went from there! The concept she has […]Read more "TPP Mascot Project – Cross Disciplinary"
PROJECT OVERVIEW The class project was to create a 3d environment with textured assets, animated creatures and audio that a player could walk through and explore. Each person was to create 1 organic asset and 1 man made asset along with an animated creature of their own design with 2 animations. KEY ACCOMPLISHMENTS One of […]Read more "CREATURE MENAGERIE POST MORTEM"
Painting has been around for as long as anyone can recall. Dating back possibly 40,0000 years ago when the first cave paintings were created. Cave paintings often depicted images of animals and of people, usually hunting and it’s believed that these pieces of work were completed by Neanderthals. In the beginning of painting that’s all […]Read more "Painting Then & Now"
For my Concept Project I had to take a lot into consideration when designing both Wrath and Sloth. Visual Fundamentals are absolutely necessary to consider when designing charcaters because the whole character has to be appealing to the eye but also portray the character’s personality/present them in a way that best expresses their style or […]Read more "Colour Theory in Character Design"
There’s been a bit of a gap between my last post and now and I apologise for that folks! I was busy last week and forgot to update! So i’ll be updating on the last 2 weeks worth of work today! In my last Creature Design post, I discussed my design process and how I […]Read more "Creature Design Pt.3 – Modelling"